Latest 4.0.0
License MIT
Platforms ios 8.0
Frameworks UIKit

Build Status

Simplifies iOS keyboard handling.


Source code of this project is available under the standard MIT license. Please see the license file.


To use KeyboardController, simply initialize it with an array of UITextField objects.

let fields = [field1!, field2!, field3!, field4!, field5!]
self.controller = KeyboardController(fields: fields)

You can interact with KeyboardController directly via the following methods:

func moveToNextField()
func moveToPreviousField()
func closeKeyboard()

KeyboardController, depending on a returnKeyType property of an UITextField instance, will:

  • UIReturnKeyNext – move to next text field
  • UIReturnKeyDone – close keyboard


You could also take advantage of delegation methods:

func controllerDidHideKeyboard(controller: KeyboardController)
func controllerDidShowKeyboard(controller: KeyboardController)
func controllerWillHideKeyboard(controller: KeyboardController)
func controllerWillShowKeyboard(controller: KeyboardController)

by setting a delegate property of a KeyboardController:

self.keyboardController.delegate = self;


There is also an option of setting a textFieldDelegate property of all textFields that are under control of KeyboardController:

self.keyboardController.textFieldDelegate = self;

This could be particulary useful if you would like to add individual behaviour to UITextFields objects.

func textFieldDidBeginEditing(_ textField: UITextField) {
    if (textField == self.field4) { self.moveViewBy(-10) }
    if (textField == self.field5) { self.moveViewBy(-200) }

func textFieldDidEndEditing(_ textField: UITextField) {
    if (textField == self.field4) { self.moveViewBy(10) }
    if (textField == self.field5) { self.moveViewBy(200) }


  1. Fork it.
  2. Create your feature branch (git checkout -b new-feature).
  3. Commit your changes (git commit -am 'Added new-feature').
  4. Push to the branch (git push origin new-feature).
  5. Create new Pull Request.

Latest podspec

    "name": "KeyboardController",
    "version": "4.0.0",
    "summary": "Simplifies iOS keyboard handling.",
    "homepage": "",
    "license": {
        "type": "MIT",
        "file": "LICENSE"
    "authors": {
        "Michal Konturek": "[email protected]"
    "source": {
        "git": "",
        "tag": "4.0.0"
    "social_media_url": "",
    "platforms": {
        "ios": "8.0"
    "source_files": "KeyboardController/Classes/**/*",
    "frameworks": "UIKit",
    "pushed_with_swift_version": "3.0"

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