Latest | 2.7.1 |
---|---|
Homepage | https://developers.google.com/cast/ |
License | Commercial https://developers.google.com/terms/ |
Platforms | ios 6.0 |
Frameworks | Accelerate, AudioToolbox, CoreMedia, CoreVideo, GoogleCast, GoogleCastRemoteDisplay, OpenGLES, QuartzCore, Metal* |
Latest podspec
{ "name": "google-cast-remote-display-sdk", "version": "2.7.1", "license": { "type": "Commercial", "text": "https://developers.google.com/terms/" }, "summary": "Framework for using a Google Cast device as a external screen", "description": "Google Cast Remote Display is a technology that allows content rendered on a sender device to be displayed on a large screen connected to a Google Cast device. This is particularly suitable to games who want to build a second screen experience for the living room, but also for applications with complex visuals that cannot be produced by a Google Cast device.", "homepage": "https://developers.google.com/cast/", "authors": "Google, Inc.", "source": { "http": "https://redirector.gvt1.com/edgedl/chromecast/sdk-remotedisplay/ios/GoogleCastRemoteDisplaySDK-2.7.1-Release-ios-default.zip" }, "platforms": { "ios": "6.0" }, "frameworks": [ "Accelerate", "AudioToolbox", "CoreMedia", "CoreVideo", "GoogleCast", "GoogleCastRemoteDisplay", "OpenGLES", "QuartzCore" ], "libraries": [ "c++", "sqlite3", "z" ], "weak_frameworks": [ "Metal" ], "xcconfig": { "FRAMEWORK_SEARCH_PATHS": "$(PODS_ROOT)/google-cast-remote-display-sdk/GoogleCastRemoteDisplaySDK-2.7.1-Release", "OTHER_LDFLAGS": "-framework GoogleCastRemoteDisplay" }, "subspecs": [ { "name": "Core", "source_files": "GoogleCastRemoteDisplaySDK-2.7.1-Release/GoogleCastRemoteDisplay.framework/Versions/A/Headers/*.h", "preserve_paths": "GoogleCastRemoteDisplaySDK-2.7.1-Release/GoogleCastRemoteDisplay.framework", "dependencies": { "google-cast-sdk": [ "~> 2.7.1" ] }, "requires_arc": true } ] }
Tue, 01 Mar 2016 02:16:02 +0000