Latest 0.1.0
License MIT
Platforms ios 9.0, requires ARC
Frameworks UIKit

UIMenuScroll creating menu how on Facebook Messenger on take photo



CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:

$ gem install cocoapods

To integrate UIMenuScroll into your Xcode project using CocoaPods, specify it in your Podfile:

source ''
platform :ios, '9.0'

target '<Your Target Name>' do
pod 'UIMenuScroll', '~> 0.1.0'

Then, run the following command:

$ pod install

How to use

Add UIView to storyboard and set class UIMenuScrollView to view.
Add delegate to UIMenuScrollView in your ViewController.

@IBOutlet weak var menuScroll: UIMenuScrollView!

// ...

override func viewDidLoad() {
    // ...

    // MenuScroll configuration
    menuScroll.delegate = self
    menuScroll.spacing = 10.0

    // ...

Then create extension for your ViewController.

extension ViewController: UIMenuScrollViewDelegate {

    /// Set count a elements in menu scroll
    func menuScroll(menuScroll: UIMenuScrollView) -> Int
    { ... }

    /// Set options to single button on menu scroll
    func menuScroll(menuScroll: UIMenuScrollView, createdButton: UIButton, index: Int) 
    { ... }

    /// Touch button event
    func menuScroll(menuScroll: UIMenuScrollView, touchSender: UIButton, index: Int) 
    { ... }

    /// Set options to center indicator image
    func menuScroll(menuScroll: UIMenuScrollView) -> UIImage?
    { ... }


About Me


UIMenuScroll is released under the MIT license. In short, it’s royalty-free but you must keep the copyright notice in your code or software distribution.

Latest podspec

    "name": "UIMenuScroll",
    "version": "0.1.0",
    "summary": "UIMenuScroll creating menu how on Facebook Messenger on take photo",
    "authors": "AlekseyPleshkov ",
    "homepage": "",
    "license": "MIT",
    "source": {
        "git": "",
        "branch": "master",
        "tag": "0.1.0"
    "platforms": {
        "ios": "9.0"
    "source_files": "UIMenuScroll/*.{h,m,swift}",
    "requires_arc": true,
    "frameworks": "UIKit",
    "swift_version": "4.2"

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