Latest 0.0.3
Homepage https://github.com/nberthelot/ToolBox2D
License MIT
Platforms ios 10.0
Frameworks SpriteKit
Authors

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ToolBox is a ToolBox2D library for 2D game written in Swift.

Installation

ToolBox2D is available through CocoaPods. To install
it, simply add the following line to your Podfile:

pod 'ToolBox2D'

Texture Manager

//Definition
extension TextureDetails.Atlas {
  public static let adventurer = TextureDetails.Atlas("adventurer")
}

extension TextureDetails.Sprite {
  public static let adventurerRun = TextureDetails.Sprite("adventurer-run-", atlas: TextureDetails.Atlas.adventurer, timePerFrame: 0.23)

  public static let adventurerIdle = TextureDetails.Sprite("adventurer-idle-", atlas: TextureDetails.Atlas.adventurer, timePerFrame: 0.23)
}

//Load atalas
TextureManager.load(atlasNames: ["adventurer"])

//Get textures
let textures = TextureManager.textures(fromDetails: .adventurerIdle)

Requirements

  • iOS 10.0+

Author

Nicolas Berthelot

License

ToolBox2D is available under the MIT license. See the LICENSE file for more info.

Latest podspec

{
    "name": "ToolBox2D",
    "version": "0.0.3",
    "summary": "ToolBox2D is a toolbox ;)",
    "description": "ToolBox is a spriteKit toolbox",
    "homepage": "https://github.com/nberthelot/ToolBox2D",
    "license": {
        "type": "MIT",
        "file": "LICENSE"
    },
    "authors": {
        "nberthelot": "..."
    },
    "source": {
        "git": "https://github.com/nberthelot/ToolBox2D.git",
        "tag": "0.0.3"
    },
    "platforms": {
        "ios": "10.0"
    },
    "source_files": "ToolBox2D/Classes/**/*",
    "frameworks": "SpriteKit"
}

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