Latest 0.3.0
License MIT
Platforms osx 10.9, ios 8.0, watchos 2.0, tvos 9.0, requires ARC

GitHub license
GitHub release
Carthage compatible
Build Status

A set of Swift functions useful for 3D programming. It expand common mathematical functions on SIMD data types. There are also handy functions for projection matrices, quaternions, matrices and vectors conversions. Everything is tested using glm.


Using Carthage

Add github "adriankrupa/Swift3D" to your Cartfile and run carthage update. If unfamiliar with Carthage then checkout their Getting Started section

Using cocoapods version 0.36.x or greater

Add pod 'Swift3D' to your Podfile and run pod install. Add use_frameworks! to the end of the Podfile. Requires cocoapod version 0.36.x or greater.

Using git submodule

  1. If you are using git then add Dollar as a submodule using git submodule add If not using git download the project using git clone in your project folder.
  2. Open the Swift3D folder. Drag Swift3D.xcodeproj, inside the Swift3D folder, into the file navigator of your Xcode project.
  3. In Xcode, navigate to the target configuration window by clicking on the blue project icon, and selecting the application target under the "Targets" heading in the sidebar.
  4. In the tab bar at the top of that window, open the "Build Phases" panel.
  5. Expand the "Link Binary with Libraries" group, and add Swift3D.framework.
  6. In your project file import Swift3D and you can call all of the helper functions.

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Latest podspec

    "name": "Swift3D",
    "version": "0.3.0",
    "summary": "Swift3D implements handy function for 3D programming",
    "homepage": "",
    "license": {
        "type": "MIT"
    "authors": {
        "adriankrupa": "[email protected]"
    "requires_arc": true,
    "platforms": {
        "osx": "10.9",
        "ios": "8.0",
        "watchos": "2.0",
        "tvos": "9.0"
    "source": {
        "git": "",
        "tag": "0.3.0"
    "source_files": "Source/*.swift"

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