Latest | 0.1.0 |
---|---|
Homepage | https://github.com/XWJACK/SkinKit |
License | MIT |
Platforms | ios 8.0, requires ARC |
Authors |
Essay way to add skin to project
Overview
Easy way to use skin in project
Installation
CocoaPods
CocoaPods is a dependency manager for Cocoa projects.
Specify SkinKit into your project’s Podfile:
platform :ios, '8.0'
use_frameworks!
target '<Your App Target>' do
pod 'SkinKit', :git => '[email protected]:XWJACK/SkinKit.git'
end
Then run the following command:
$ pod install
Carthage
Carthage is a simple, decentralized
dependency manager for Cocoa.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate SkinKit into your Xcode project using Carthage, specify it in your Cartfile
:
github "XWJACK/SkinKit" ~> 0.1.0
Run carthage update
to build the framework and drag the built SkinKit.framework
into your Xcode project.
Usage
Latest podspec
{ "name": "SkinKit", "version": "0.1.0", "license": { "type": "MIT", "file": "LICENSE" }, "summary": "Skin Library", "homepage": "https://github.com/XWJACK/SkinKit", "authors": { "Jack": "[email protected]" }, "source": { "git": "https://github.com/XWJACK/SkinKit.git", "tag": "0.1.0" }, "platforms": { "ios": "8.0" }, "source_files": [ "Sources/*.swift", "Sources/SkinKit.h" ], "public_header_files": [ "Sources/SkinKit.h" ], "requires_arc": true, "pod_target_xcconfig": { "SWIFT_VERSION": "3.0" }, "pushed_with_swift_version": "3.0" }
Tue, 20 Jun 2017 18:00:03 +0000