Latest 2.0.1
License MIT
Platforms ios 9.0
Frameworks UIKit, WebKit

LiveChat for iOS

LiveChat for iOS allows you to integrate LiveChat Chat Window into your iOS app.



  • iOS 9.0+
  • Xcode 8.0+



CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:

$ gem install cocoapods

To integrate LiveChat into your Xcode project using CocoaPods, specify it in your Podfile:

source ''
platform :ios, '9.0'

target '<Your Target Name>' do
pod 'LiveChat', '~> 2.0'

Then, run the following command:

$ pod install

Manual Installation

You can integrate LiveChat into your project manually without using a dependency manager.


Just drag all files from the LiveChat/Classes directory into your project.


Drag all files from the LiveChat/Classes directory into your project. When adding first *.swift file to Objective-C project, Xcode will ask you to create a Bridging Header. It is not necessary for LiveChat to work, so you can decline unless you plan to call Swift code from Objective-C. More information about bridging headers and Swift and Objective-C interoperability can be found here. You need to put following import statement: #import "<Your Project Name>-Swift.h" at the top of your .m file.

Also, for Objective-C projects, you need to set the Embedded Content Contains Swift Code flag in your project to Yes (found under Build Options in the Build Settings tab).



import LiveChat

LiveChat.licenseId = "YOUR_LICENSE_ID"

Presenting Chat Widget


Setting Custom Variables

You can provide customer name or email if they are known, so customer will not need to fill pre-chat survey: = "iOS Widget Example" = "[email protected]"

If you want to associate some additional info with your customer, you can set Custom Variables:

LiveChat.setVariable(withKey:"Variable name", value:"Some value")

Notifying user about agent response

You can notifiy your user about agent response if chat was minimized by the user. To handle incoming messages your class must implement LiveChatDelegate protocol and set itself as LiveChat.delegate.

class YOUR_CLASS_NAME : LiveChatDelegate { // Your class need to implement LiveChatDelegate protocol
    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
        LiveChat.licenseId = "YOUR_LICENSE_ID"
        LiveChat.delegate = self // Set self as delegate

        return true

    func received(message: LiveChatMessage) {
        print("Received message: (message.text)")
        // Handle message here

Handling URL

By default, all links in chat messages are opened in Safari browser. To change this behavior you can use the LiveChatDelegate to handle URL’s yourself.

func handle(URL: URL) {
    print("URL is (URL.absoluteString)")
    // Handle URL here

Example Apps

Example apps can be found in the Examples folder. Samples for both Swift and Objective-C are provided.

Getting help

Any questions? Chat with Us!


LiveChat for iOS is available under the MIT license. See the LICENSE file for more info.

Latest podspec

    "name": "LiveChat",
    "version": "2.0.1",
    "summary": "LiveChat chat window for your iOS app.",
    "homepage": "",
    "license": {
        "type": "MIT",
        "file": "LICENSE"
    "authors": {
        "u0141ukasz Jerciu0144ski": "[email protected]"
    "source": {
        "git": "",
        "tag": "2.0.1"
    "platforms": {
        "ios": "9.0"
    "source_files": "LiveChat/Classes/**/*",
    "resources": "LiveChat/Assets/**/*",
    "frameworks": [
    "pushed_with_swift_version": "3.0"

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