Latest 2.0.0
Homepage https://github.com/roberthein/Ease
License MIT
Platforms ios 9.0
Authors

Ease

Ease is a event driven animation system that combines the observer pattern with custom spring animations as observers.

Ease
SceneKit Example👆

EaseEaseEase

UIGestureRecognizer, UIScrollView and Gyroscope based Examples👆

Features

  • [X] Swift 4
  • [X] supports iOS 9 and up
  • [X] supported value types are: CGFloat, CGPoint, CGSize, CGVector, Int, Float, Double, SCNVector3

How

Create your Ease object with an initial value

var ease: Ease<CGPoint> = Ease(view.center, minimumStep: 0.001)

Add your custom spring-animation(s)

ease.addSpring(tension: 300, damping: 15, mass: 1) { position in
    view.center = position
}

Set the target value of your Ease object and adjust your target as often as you want

ease.targetValue = gestureRecognizer.location(in: view)

Memory management

For a single spring-animation you can store the returned EaseDisposable to a variable

disposable = ease.addSpring(tension...

For multiple spring-animations you can add the disposable to a EaseDisposal variable

ease.addSpring(tension...) { }.add(to: &disposal)

And always weakify self when referencing self inside your spring-animation

ease.addSpring(tension...) { [weak self] position in

Installation

Ease is available through CocoaPods. To install
it, simply add the following line to your Podfile:

pod 'Ease'

Suggestions or feedback?

Feel free to create a pull request, open an issue or find me on Twitter.

Latest podspec

{
    "name": "Ease",
    "version": "2.0.0",
    "platforms": {
        "ios": "9.0"
    },
    "summary": "Animate everything with Ease",
    "description": "Ease is a event driven animation system.",
    "homepage": "https://github.com/roberthein/Ease",
    "license": {
        "type": "MIT",
        "file": "LICENSE"
    },
    "authors": {
        "Robert-Hein Hooijmans": "[email protected]"
    },
    "social_media_url": "https://twitter.com/roberthein",
    "source": {
        "git": "https://github.com/roberthein/Ease.git",
        "tag": "2.0.0"
    },
    "source_files": "Ease/Classes/**/*.{swift}"
}

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