Latest 2.0
Platforms ios 9.0, requires ARC

CyberSource mobile point of sale

Ability to accept card payments via mobile platform across all channels ( Retail , Internet & MOTO) with BBPOS terminals. Our single universal SDK (iOS, Android) are designed to accept EMV – contact , Contactless , Swipe and Keyed-in transaction . Our solution is Integrated to Token management solution, to provide card data as tokens . The tokens can be used for follow-on, this provides ultimate security for merchants .Endless aisle use case provides easy access for customers to order products that are out of stock or not sold in store and have them shipped to their homes. Point to point encrypted PCI listed solution via Bluefin provides highest level of security. White labelling of SDK provides rich customization to merchant’s app for branding . Payment search history , electronic signature storage and retrieval are additional value add provided by the SDK.

Using the MPOS SDK

Refer here to get detailed implementation guide.

  1. Include CYBSMposKit.framework in the merchant’s app. Select Target,
    In Embedded Binaries, press the plus (+) and select the framework. Once
    included, make sure in Build Settings tab, in section Search Paths the path
    to these frameworks are added correctly.
  2. If the application is developed in Swift, the application must
    have a bridging header file created because the CYBSMposKit.framework is written
    in Objective-C.

    // Example: CybsMposDemo-Bridging-Header.h
    #ifndef CYBSMposDemo_Bridging_Header_h
    #define CYBSMposDemo_Bridging_Header_h
    #import <CYBSMposKit/CYBSMposKit.h>
  3. In your project Info.plist file, add property "Supported external accessory protocols", and add "" as one of the values.
  4. For Bluetooth MFi device, connect your reader in Settings – Bluetooth before scanning available readers.

Create and Submit an EMV transaction

  1. Initialize the SDK with environment and device id

    // Swift
    let manager = CYBSMposManager.sharedInstance()
    let settings = CYBSMposSettings(environment: .live, deviceID: deviceID)
    manager.settings = settings
    // Objective-C
    CYBSMposManager *manager = [CYBSMposManager sharedInstance];
    CYBSMposSettings *settings = [[CYBSMposSettings alloc] initWithEnvironment:CYBSMposEnvironmentLive deviceID:"deviceId"];
    manager.settings = settings;
    [manager updateSettings];
  2. Connect to card reader
    • Bluetooth
      // Swift
      // Scan devices, and check scan result in CYBSMposManagerDelegate callback method

// Scan callback method in CYBSMposManagerDelegate
func onBTReturnScanResults(_ devices:[CYBSMposBluetoothDevice]? {
deviceList = devices
//loop devices array list
for device in deviceList {
let name =

// Connect to a card reader
let selectedDevice = deviceList[0]

// Connect callback method in CYBSMposManagerDelegate
func onBTConnected() {
// Now you can get the card reader info

// Objective-C
// For devices with bluetooth MFi (wisepad2), connect from Settings – Bluetooth first.
// Scan for available device
[manager scanBTDevices:self delegate:self];

// Wait for callback method deviceList in CYBSMposManagerDelegate
// Scan callback method in CYBSMposManagerDelegate

  • (void)deviceList:(nullable NSArray ) deviceList {
    if (nil == devices) {
    // Loop devices array list
    for (int i = 0; i < deviceList.count; ++i) {
    deviceDict = [deviceList objectAtIndex:i];
    NSString serial = [deviceDict valueForKey:@"serialNumber"];
    model = [deviceDict valueForKey:@"name"];
    NSString *version = [deviceDict valueForKey:@"firmwareRevision"];

// Passing one of the object returned by above callback to connect to reader.
[manager connectBTDevice:device];

// Connect callback method in CYBSMposManagerDelegate

  • (void)onBTConnected {
    // Now you can get the card reader info
    [manager getDeviceInfo:self];

  • Audio Jack
    // Swift
    // Start audio

// Audio callback methods in CYBSMposManagerDelegate
func onAudioDevicePlugged() {}
func onAudioInterrupted() {}
func onNoAudioDeviceDetected() {}

// Objective-C
// Start audio
[manager startAudio:self];

// Audio callback methods

  • (void)onAudioDevicePlugged {}
  • (void)onAudioInterrupted {}
  • (void)onNoAudioDeviceDetected {}
  1. Create the CYBSMposPaymentRequest. For more details, refer to CYBSMposPaymentRequest.h
    // Swift
    var amount:NSDecimalNumber = 10.0
    let paymentRequest = CYBSMposPaymentRequest(
    merchantID: merchantID, 
    accessToken: accessToken, 
    amount: amount, 
    entryMode: .swipeOrInsertOrTap
// Objective-C
NSDecimalNumber* amount = [[NSDecimalNumber alloc] initWithString:@"10.0"];
CYBSMposPaymentRequest *paymentRequest = [[CYBSMposPaymentRequest alloc] initWithMerchantID: merchantID 
  1. Start Payment flow
    With the initialized paymentRequest, you can start a payment and handle payment response(see step 5).

    // Swift
    manager.performPayment(paymentRequest, parentViewController: self, delegate: self)
// Objective-C
[manager performPayment:paymentRequest parentViewController:self delegate:self];
  1. Handle Payment response. For more details, refer to CYBSMposPaymentResponse.h
    // Swift
    func performPaymentDidFinish(result: CYBSMposPaymentResponse?, error: NSError?) {
    if error != nil {
        // Error handling
    } else {
// Objective-C
- (void) performPaymentDidFinish:(nullable CYBSMposPaymentResponse *)result error:(nullable NSError *)error {
    if (error != nil) {
        // Error handling
    } else {

Latest podspec

    "name": "cybersource-mpos-sdk",
    "version": "2.0",
    "summary": "iOS SDK for Cybersource Payments",
    "description": "The iOS SDK provides a fast and easy way for iPhone/iPad application developers to quickly integrate mobile payment without having to write the network communication, XML generation/parsing, and encoding of the data to the Cybersource gateway.",
    "homepage": "",
    "license": "",
    "authors": {
        "Cybersource": "[email protected]"
    "source": {
        "git": "",
        "tag": "2.0"
    "platforms": {
        "ios": "9.0"
    "requires_arc": true,
    "vendored_frameworks": "Framework/iphoneos/CYBSMposKit.framework",
    "source_files": "Framework/iphoneos/CYBSMposKit.framework/Headers/*.{h}",
    "resources": "Framework/iphoneos/CYBSMposKit.framework/*.{mp3,storyboardc}",
    "libraries": "xml2",
    "xcconfig": {
        "HEADER_SEARCH_PATHS": "$(SDKROOT)/usr/include/libxml2",

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