Latest 0.1.3
License MIT
Platforms ios 10.0

An Animation and Constraint helper library written in Swift 3

Getting Started

A declarative animation framework for Swift, allowing you to easily chain animations without needing to use the completion block of UIView.animate


Using the framework is as simple as calling .animate on your UIView subclass.

  yourView.animate(.changeColor(to: .red), .move(toX: 100, y: 150))

You can perform a bunch of animations together by calling .animateTogether

  yourView.animateTogether(.changeColor(to: .red), .move(toX: 100, y: 150))

You can also wrap a bunch of animations that affect different views in an animate() block.

      yourView.animate(.changeColor(to: .red), .move(toX: 100, y: 150)),
      yourView.animateTogether(.changeColor(to: .red), .move(toX: 100, y: 150))

Amooba also helps you set constraints with a much cleaner syntax. You can also animate some of these constraint changes.

You can easily fill the superview with:


Or you can specify padding with:

  yourView.fill(toFit: self.view, topPadding: 50, leftPadding: 50, bottomPadding: 50, rightPadding: 50)

Both of these you can animate like this:


There are also a bunch of other constraint helper functions within Amooba:

  anchor(width: CGFloat, height: CGFloat, x: CGFloat, y: CGFloat
  anchorCenterToSuperview(x: CGFloat = 0, y: CGFloat = 0)
  anchorCenterXToSuperview(constant: CGFloat = 0)
  anchorCenterYToSuperview(constant: CGFloat = 0)


If you would like to contribute, create a pull request and submit it to me.

Adding new animations is simple: in the Animations.swift file, in the extension for Animation, you can create a new static func where you specify your animation. For example, if you wanted to add a new animation that moved a view up by 10 pixels, you would write:

public extension Animation {
  static func moveByTen(duration: TimeInterval = 0.3) -> Animation {
    return Animation(duration: duration, updatesConstraint: false) { $ += 10 }



This project is licensed under the MIT License

Recommended frameworks

Using this library in conjunction with the Hero pod makes animations on iOS with Swift a lot easier. Hero can animate between view controllers, and Amooba can help you animate within a single view controller.

Latest podspec

    "name": "Amooba",
    "version": "0.1.3",
    "summary": "An declarative animation framework for Swift",
    "description": "Easily chain view animations without having to use the completion of UIView.animate",
    "homepage": "",
    "license": {
        "type": "MIT",
        "file": "LICENSE"
    "authors": {
        "Jordan Dixon": "[email protected]"
    "source": {
        "git": "",
        "tag": "0.1.3"
    "platforms": {
        "ios": "10.0"
    "source_files": "AnimationFramework/*.swift",
    "pushed_with_swift_version": "3.0"

Pin It on Pinterest

Share This